Lights, Camera, Color - Color Theory and Blender - Part 1
Today starts a short series on Color Theory and its relation to Blender 3D software. In part one I will review some of the basics of color theory and in particular subtractive color vs additive color and their particular color wheels. The next part will be on mixing color in Blender with a follow up on how to test materials and textures with colored lights to get the best results in renders.